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Kinematic Equations

Reference from the original Physics I textbook.

Kinematic Equations

For one-dimensional motion with constant acceleration, using signed scalar components:
Δx = v₀Δt + ½a(Δt)²;
v² = v₀² + 2aΔx;
v = v₀ + aΔt;
Δx = ½(v + v₀)Δt.

 

d→= Displacement (m) ​
v→0= Initial Velocity (m/s)​
Δt= Time (s)​
a→= Acceleration (m/s2)​
v→= Final Velocity (m/s)

Related Glossary Terms

Acceleration↗, Displacementⓘ, Kinematic Equations in x-Direction, Velocity

Index

Chapter 3 - Variables of Motion

Chapter 3 - Variables of Motion

Chapter 3 - Variables of Motion

Chapter 3 - Variables of Motion

Chapter 3 - Variables of Motion

Chapter 3 - FFR - Kepler’s Laws

Chapter 3 - FFR - Kepler’s Laws

Chapter 3 - FFR - Kepler’s Laws

Chapter 3 - FFR - Kepler’s Laws

Chapter 4 - Inelastic Collisions

Chapter 5 - Kinetic Energy

Chapter 6 - Angular Forces

Chapter 8 - Bernoulli’s Equation

Reviewed physics notes (1)

These corrections keep the original lesson’s purpose while fixing errors in the source edition.

  • Vector squares/products are undefined as written; the standard scalar equations require constant acceleration. — Reference 1

About this edition and its source ↗

Glossary and deeper reading · 3 refreshers

These editorial refreshers supplement the reading. Definitions and examples are added guidance; original source wording and recorded answers remain in their original context.

  • Kinematics

    Kinematics describes motion using position, velocity, acceleration, and time without first analyzing its forces. The familiar constant-acceleration equations apply only over intervals in which that acceleration is constant. For example, a ball falling near Earth with negligible air resistance can be modeled with constant vertical acceleration.

    Read more: Kinematic equations →

  • Acceleration

    Acceleration is the vector rate of change of velocity with time. It can change an object’s speed, direction, or both, and it is measured in meters per second squared. For example, a satellite moving at constant speed in a circular orbit accelerates toward the center.

    Read more: Variables of motion →

  • Displacement

    Displacement is the vector change in position from the start of an interval to its end. It depends on those endpoints rather than the length or shape of the path traveled. For example, walking around a closed track and returning to the start gives zero displacement but a nonzero distance traveled.

    Read more: Variables of motion →

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